Here is some note i wish to display here for all who is interested.
Professions
All of the profession-made items that have been created up to now have been given proper stats based on the current expansion item level progression table.
Most of the items made by Tailoring/Leatherworking/Blacksmithing have had their creation time reduced. Now the cap on time required to make an item in those professions is based on quality and level.
New Max times required.
Level 31+ Green Items at least 8 sec
Level 31+ Blue Items at least 15 sec
Level 31+ Purple Items at least 25 sec
Skill level now determines what items you can disenchant.
Skill 1= Level 1-20
Skill 25= Level 20-25
Skill 50= Level 25-30
Skill 75= Level 30-35
Skill 100= Level 35-40
Skill 125= Level 40-45
Skill 150= Level 45-50
Skill 175= Level 50-55
Skill 200= Level 55-60
Skill 225= Level 60-65
Players will no longer lose an item when attempting to disenchant on a boat when the loading screen appears.
General
All players will have talent points reimbursed and will have access to new talents throughout their trees; this includes the 41-point talents. Several new abilities have also been added for all classes.
All pets now receive a percentage of their master's armor, spell damage, spell resistances, attack power, and stamina.
Low-level spells cast by high-level players will receive smaller bonuses from +healing and +spell damage. See here for more information on this change
HoTs, DoTs, and channeled spells have been re balanced to receive a more appropriate (higher) percentage of +spell damage and +healing.
HoTs from different sources will now stack (i.e. multiple druids can cast the Rejuvenation spell on 1 target).
New item property "Resilience" has been introduced. Resilience reduces your chance to be the victim of a critical strike, and reduces the amount of damage critical strikes do to you.
Weapon Skill now does the following:
Weapon skill will no longer reduce the percentage damage lost due to glancing.
The player will gain 0.1% to their critical strike rating per weapon skill against monsters above their level.
When casting a buff on a low level target, the appropriate rank of the buff will be automatically applied.
Crowd Control effects in PvP will last no longer than 12 seconds instead of the full duration, with a chance of a heartbeat resist.
Players will no longer lose faction when under the influence of "Mind Control" or the Gnomish Mind Control Cap.
User Interface
Meeting Stone gossip options have been removed from Innkeepers in preparation for the new LFG system.
LFG/LFM UI Tips have been added to Loading Screen tips and new player tips Meeting Stones now function similar to a Warlock Summon spell. A player can select a party member to be summoned and right click the stone. A second party member then clicks the portal to summon.
Enchanting UI has been vastly improved.
Raid UI now supports frame for Main Tank.
Spell Alert (Enemy Cast bar)
Defaults to off
Enabled through Interface Options
Displays targeted enemy's cast bar when they are casting.
May also be displayed with "V" key functionality.
Auto-loot may be enabled with just one click in the Interface Options.
Character sheet UI now displays more precise melee, ranged, and spell stats.
Players can now cast item targetable spells on items that are in your action bar. For instance you can cast feed pet and have the food you want the pet to be fed in one of your action bars.
Semi-charged items can no longer be placed in the Auction House.
A knowledge base has been added to the in-game UI.
Searchable database of FAQ's and common support issues.
Keyrings have been expanded to hold more key-type items and will now size dynamically for the number of keys in possession.
The Hunter ability "Mend Pet" will now turn red when a pet is out of range.
Players will now be able to disable ability messages in the floating combat text.
Players will now be able to scroll down their ignore list if it extends beyond one page.
The tooltips for the Show Dispellable Debuffs and Show Castable Buffs options will now specify they only apply to raid pullout groups.
refer from
http://www.wowwiki.com/Patch_2.0.1_Release_Notes